Game Briefs

Pre-game scouting and game-plan synthesis for every opponent.

A game brief is a synthesized scouting + game-plan document generated for a specific game on your schedule. It pulls together your opponent's tendencies, your team's availability, and your philosophy into one document Coach Prime hands to you a few days before tip-off.

The hub for all of this is the Game Planner at /game.

Creating a brief

From the Game Planner index, navigate to a scheduled game (or click New to start one). The form is broken into collapsible sections:

  • Event (required) — pick the schedule event for the game. The opponent, date, and home/away are pulled in automatically.
  • Scouting Reports — multi-select any reports you've created for this opponent. If none exist, click New Scouting Report to create one inline (more on that below).
  • Player Availability — toggle each player as available, unavailable, or limited. The brief uses this for lineup and rotation suggestions.
  • Coach Notes — anything specific you want the staff to factor in (matchup wrinkles, late changes, etc.)

Click Generate Pre-Brief. As with practice plans, generation runs asynchronously — you'll be returned to the Game Planner index with a progress card, and the brief becomes viewable when it's done.

What's in a brief

  • Opponent overview — offensive system, pace, tendencies, defensive scheme, press systems, team ratings (ball-handling, shooting, defense, rebounding), key players to attack and defend
  • Lineup & Rotations — period-by-period lineup, with availability flags surfaced
  • Play Calls — pinned plays from your library to have ready
  • Appendix — full diagrams and details for every play referenced

The view is editable end-to-end — toggle Edit to refine sections, swap play calls, or adjust rotation assignments.

Scouting reports

Scouting reports live under /game/scouting. Each report is tied to an opponent and a scouting date. Fields include:

  • Offensive system and tendencies (checkboxes + free text)
  • Defensive systems, press, and coverages
  • Team ratings (1–5 sliders)
  • Per-player evaluations
  • Free-text notes

When you start a new scouting report, it pre-fills from the most recent report for the same opponent — so you're updating, not starting from scratch every time.

Opponents and rotations

  • Opponents (/game/opponents) — the persistent record for each team you play. Scouting reports and briefs roll up here.
  • Rotations (/game/rotations) — period-by-period lineup plans. You can build a rotation independently and then attach it to a brief, or create one on the fly from the brief itself.

Post-game feedback

After the game, head to /game/feedback (or open the brief and use the feedback panel) to record what happened: a rating, what worked, what didn't, and any standout player observations. This feedback flows into the weekly report and informs the next brief against the same opponent.