Game Briefs

Pre-game scouting and game-plan synthesis for every opponent.

A game brief is a synthesized scouting + game-plan document generated for a specific game on your schedule. It pulls together your opponent's tendencies, your team's availability, and your philosophy into one document Coach Prime hands to you a few days before tip-off.

The hub for all of this is the Game Planner at /game.

Creating a brief

From the Game Planner index, navigate to a scheduled game (or click New to start one). The form is broken into collapsible sections:

  • Event (required) — pick the schedule event for the game. The opponent, date, and home/away are pulled in automatically.
  • Scouting Reports — multi-select any reports you've created for this opponent. If none exist, click New Scouting Report to create one inline (more on that below).
  • Player Availability — toggle each player as available, unavailable, or limited. The brief uses this for lineup and rotation suggestions.
  • Coach Notes — anything specific you want the staff to factor in (matchup wrinkles, late changes, etc.)

Build on a Previous Brief (optional)

Once a game event is linked, an optional Build on a Previous Brief section shows what you ran against this opponent before. Pick one and Coach Prime carries that approach forward into the new brief.

It's for the second and third meeting of a season series — the coverage that worked, the matchup you won, the thing you'd do again. Applies to generation only: it never overwrites a brief you already have.

Click Generate Pre-Brief. As with practice plans, generation runs asynchronously — you'll be returned to the Game Planner index with a progress card, and the brief becomes viewable when it's done.

Talk it out instead

Once a game event is linked, you'll see a "Talk it out with Coach Prime" option above the form. Coach Prime interviews you about the opponent's threats, your game plan, and availability, filling a live Captured panel as you talk, then drops everything into the form for you to review before generating. Prefer to type? The full form is always there — voice is just a faster on-ramp to the same inputs.

What's in a brief

  • Opponent overview — offensive system, pace, tendencies, defensive scheme, press systems, team ratings (ball-handling, shooting, defense, rebounding), key players to attack and defend
  • Lineup & Rotations — period-by-period lineup, with availability flags surfaced
  • Play Calls — pinned plays from your library to have ready
  • Appendix — full diagrams and details for every play referenced

The view is editable end-to-end — toggle Edit to refine sections, swap play calls, or adjust rotation assignments.

Scouting reports

Scouting reports live under /game/scouting. Each report is tied to an opponent and a scouting date. Fields include:

  • Offensive system and tendencies (checkboxes + free text)
  • Defensive systems, press, and coverages
  • Team ratings (1–5 sliders)
  • Per-player evaluations
  • Free-text notes

When you start a new scouting report, it pre-fills from the most recent report for the same opponent — so you're updating, not starting from scratch every time.

You can also talk it out with Coach Prime here — dictate an opponent's systems, personnel, and tendencies and let Coach Prime structure them into the report fields for you to review.

Opponents and rotations

  • Opponents (/game/opponents) — the persistent record for each team you play. Scouting reports and briefs roll up here.
  • Rotations (/game/rotations) — period-by-period lineup plans. You can build a rotation independently and then attach it to a brief, or create one on the fly from the brief itself.

Post-game feedback

After the game, head to /game/feedback (or open the brief and use the feedback panel) to record what happened: a rating, what worked, what didn't, and any standout player observations. You can type it or talk it out with Coach Prime — debrief out loud and Coach Prime turns it into the structured fields. This feedback flows into the weekly report and informs the next brief against the same opponent.